Nothing is as painful as logging into Frost Gorge Sound where he lands and suddenly everyone is screaming in all chat for the poor soul to move. She never saw him coming and just SPLAT
For years we have had a fester inside the kingdom, a creeping undertow that sucked some of our friends and family into its darkness. We will rouse this serpent out of our homes, but we will not be broken. Divinity's Reach. WILL. NOT. FALL!!!!
I really like this piece of music, one of my favorites. But if anyone can help, there's another that I just cannot find. In the Story Mission where you retake Claw Island, the track here plays for the second third of the mission where you need to set up the Trebuchets and clear the Risen out of the fort.
But the track for the first third, where you need to use the signal tower to break down the barricade, I just cannot seem to find that track. Anyone know what it's called? (I just included these details to give you an idea of what I'm looking for. It might play in other missions, but I remember it most clearly from this one)
Everyone be talking dragons and im sitting here thinking "air drop" where you pilot the best mech suit the pact can muster, absolutely obliterating the risen horse that approach
As others have said, there is definitely a strong Baroque sound. Reminds me of Bach's religious pieces…very…Catholic sounding haha…But it's interesting. You look at GW1 and there wasn't really music quite like this…I mean there was bombastic music sure, but I didn't get Baroque grandiose vibes per se. But here's an idea, what if because there was about 200 some years between GW1 and GW2 maybe the shift in musical style to some extent was intentional to convey that it's a more advanced Tyria and moving from the more Middle Ages GW1, to the Baroque-ish GW2? Either that or Jeremy Soule was just experimenting / didn't think of it that way
48 Comments
look up , UP
Watch the ledges
Jeremy Soule <3
"Dragon champions! Everywhere!"
This is music from final fight too, on airship 😉
Superman would beat Goku
Watch the ledges.
The time is now. Ignite the weapon. We shall make the unbelievers burn!
Watch the ledges.
"Fire at will, force it out of the sky!"
This composition is brilliant! It's like a Mozartian Mass! Genius! Jeremy Soule is absolutely brilliant!
"Don't get out there unequipped! the guns and grenades are here!" -an NPC
"SHUT UP NPC" – some random ranger
RALLY TO ME, ASCALONIANS!
This theme makes the Claw of Jormag fight sound epic as hell. Oh, watch the ledges.
this is even when u log in into character select omg.
The God of Flame commands you to burn!
Nothing is as painful as logging into Frost Gorge Sound where he lands and suddenly everyone is screaming in all chat for the poor soul to move. She never saw him coming and just SPLAT
Look up! Up!
Hear this with 1.25 speed WTF THATS a FIGHT MUSIC !
The music from the trailer for "The Head of the Snake" . My fave music from GW2 created by Jeremy Soule.
I need a metal version of this! D:<
Divinity's Reach. Will. Not. Fall.
I think this plays at Frozen Maw
This is for you, Tybalt bby ;(
Why is Claw of Jormag's theme called Raven Speaks?
FUS RO DAH!!!
For years we have had a fester inside the kingdom, a creeping undertow that sucked some of our friends and family into its darkness. We will rouse this serpent out of our homes, but we will not be broken. Divinity's Reach. WILL. NOT. FALL!!!!
I really like this piece of music, one of my favorites. But if anyone can help, there's another that I just cannot find. In the Story Mission where you retake Claw Island, the track here plays for the second third of the mission where you need to set up the Trebuchets and clear the Risen out of the fort.
But the track for the first third, where you need to use the signal tower to break down the barricade, I just cannot seem to find that track. Anyone know what it's called? (I just included these details to give you an idea of what I'm looking for. It might play in other missions, but I remember it most clearly from this one)
Get back, it's about to br- oh sorry, wrong dragon
What would guild wars be without the awesome music.
"Your weakness makes me laugh!"
CONTROL IT…CONTROL ITT!!!!!!!!!!!!!
"For GREAT, FUCKING JUSTICE!!"
Zhaitan's pursuit s2
Gorgeous!
Aaah Claws of Jormag
watch the ledges
I remember one Beta Weekend Event had the Shatter fly overhead as this music kicked off. It was pretty epic lol
Best soundtrack.
Best MMO
Everyone be talking dragons and im sitting here thinking "air drop" where you pilot the best mech suit the pact can muster, absolutely obliterating the risen horse that approach
What? How did you get to me so fast?
Time to re- install this game to run around a bit lol
As others have said, there is definitely a strong Baroque sound. Reminds me of Bach's religious pieces…very…Catholic sounding haha…But it's interesting. You look at GW1 and there wasn't really music quite like this…I mean there was bombastic music sure, but I didn't get Baroque grandiose vibes per se. But here's an idea, what if because there was about 200 some years between GW1 and GW2 maybe the shift in musical style to some extent was intentional to convey that it's a more advanced Tyria and moving from the more Middle Ages GW1, to the Baroque-ish GW2? Either that or Jeremy Soule was just experimenting / didn't think of it that way
No importa cuando lo escuches…. esta canción jodidamente épica. Aun si vas contra la Garra de Jormag o a matar a un Choya.
It is insane that it has been 9 years. I remember loving this game back in high school.
When the areonef fly up to the dragons with this music in the background, with the sun coming the more we climb up, this scene was very beautiful!
Jeremy Soule is imo the second best orchestral composer of our age, only topped by John Williams
My boss calls ringtone.